AI Insights · Timothy · October 2022
Top 5 Arcade Sports Apps on Android in Oceania Q3 2022
Discover the performance trends of the top 5 arcade sports apps on Android in Oceania during Q3 2022, based on data from Sensor Tower.
Explore the performance of the leading arcade sports apps on Android in Oceania for the third quarter of 2022. Here’s a detailed look at their weekly downloads, revenue, and active users.
Golf Clash - Golfing Simulator saw its weekly revenue peak at approximately $21.7K in early July, with fluctuations throughout the quarter, closing at around $17.9K by the end of September. Weekly downloads demonstrated a rising trend in July, peaking at 594, and later stabilizing around 355 by the end of the quarter. Active users remained relatively steady, starting from 6.1K in late June and maintaining around 5.8K towards the end of September.
Golf Rival - Multiplayer Game experienced a consistent revenue trend, starting at $14.4K in late June and gradually declining to about $8.6K by the end of September. Downloads fluctuated slightly, with a high of 1.8K in early July and ending at 1.2K in late September. Active users remained stable, starting at 6.3K in late June and closing the quarter at around 5.6K.
Tennis Clash: Multiplayer Game had its revenue peak at $6.8K in early August, with a downward trend to around $4.9K by the end of September. Weekly downloads showed a decline from 2.2K in late June to 1.3K by the end of the quarter. Active users saw a gradual decrease from 8.7K in late June to approximately 7.3K in late September.
Ultimate Golf! started the quarter with a revenue of $6.8K, experiencing fluctuations and ending at $3.1K by late September. Downloads peaked at 1.1K in early September and settled at 315 by the end of the quarter. Active users showed a high of 7.5K in late July, decreasing to about 3.8K by the end of September.
Infinity 8 Ball™ Pool King had a consistent revenue pattern, starting at $3.3K in late June and closing at $2.9K by late September. Downloads peaked at 1.8K in mid-August and reduced to 928 by the end of the quarter. Active users remained steady, starting at 6.1K in late June and ending at 5.8K by late September.
For more detailed insights and trends, visit Sensor Tower.